Luis Huiza

huizl151@newschool.edu

luishuiza.xyz | levitaar.itch.io | linkedin.com/in/luis-huiza-blanco

Education

Parsons The New School of Design                       New York, NY

BFA in Design and Technology                 2015 - 2018

Recipient of the Dean’s BFA Scholarship

Selected Coursework: Programming, Unity3D, Unreal Engine, Game Design, 2D & 3D Asset Creation, Animation

Work Experience

Web & VR Developer, NovaMedia                                                                                                         July 2019 - Present

- Working as a programmer managing the production of software to be used for website construction and virtual reality experiences

- Using Javascript and PHP to build tools like an overlayed UI for navigation or a WebGL fluid simulation for the construction of their website

- Implementing virtual reality functionality to a Unity3D project for watching 360°

 videos made using Depthkit and the built-in Particle System

Unity Developer, Stuido Studios                                                                                                        Dec 2018 - July 2019

- Worked as a programmer on the development of a virtual reality online multiplayer project made in Unity3D

- Developed C# code to handle the player character’s movement locomotions

- Collaborated with the team assigned for testing of the project’s play areas and online functionality 

Programmer, Orc Punk                                                                                                                      July 2018 - Dec. 2018

- Contributed as a developer for “Into the Dark: Narakan”; a strategy, rogue-like game in which players traverse through dark woods fighting beasts

- Built interaction between enemy item drop and player UI, unique animations for the different attacks of the player, and polished UI presentation

- Developed a detection system in which nearby enemies outside of the player’s line of sight make visual indicators of their approximate positions

Programmer, Mogul Mommies             June 2017 - Aug. 2017

- Contributed as a developer for the mobile game “Hip Hop On The Rocks”; a music-themed team-based party trivia game focused on Hip Hop.

- Developed a system in which information in .txt files would be converted into arrays of questions for the trivia game

- Using Unity3D’s built-in Particle System and custom lighting techniques in order to create visual effects for the game

Accomplishments & Exhibitions

RLab XR Jam, Brooklyn, NY                                                                                                                                April 2019

Winner of  Best Game of the Jam with the Project “Feed Me, Kiss Me, Love Me”

The Bit Awards, New York, NY                                                                                                                       January 2019

Winner of Best Mobile Game with “Into the Dark: Narakan” as part of Orc Punk

PlayNYC 2018, New York, NY                                                                                                                            August 2018

Presented my thesis project “Waraira” at PlayNYC 2018

Crash Report: Parsons DT x BabyCastles, New York, NY                                                                        December 2016

Featured Firewall at the final project student Showcase for BFA Design & Technology

IndieCade East 2016                                                                                                  April 2016

Featured “Splash Clash” at the Parsons Showcase for BFA Design & Technology

Skills

Languages: C#, C++, HTML5, CSS, PHP, JavaScript, Java

Software: Unity3D, Maya, Unreal Engine 4, Processing

Design: Adobe Creative Suite, After Effects

 

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