Luis Huiza
huizl151@newschool.edu
luishuiza.xyz | levitaar.itch.io | linkedin.com/in/luis-huiza-blanco
Education
Parsons The New School of Design New York, NY
BFA in Design and Technology 2015 - 2018
Recipient of the Dean’s BFA Scholarship
Selected Coursework: Programming, Unity3D, Unreal Engine, Game Design, 2D & 3D Asset Creation, Animation
Work Experience
Web & VR Developer, NovaMedia July 2019 - Present
- Working as a programmer managing the production of software to be used for website construction and virtual reality experiences
- Using Javascript and PHP to build tools like an overlayed UI for navigation or a WebGL fluid simulation for the construction of their website
- Implementing virtual reality functionality to a Unity3D project for watching 360°
videos made using Depthkit and the built-in Particle System
Unity Developer, Stuido Studios Dec 2018 - July 2019
- Worked as a programmer on the development of a virtual reality online multiplayer project made in Unity3D
- Developed C# code to handle the player character’s movement locomotions
- Collaborated with the team assigned for testing of the project’s play areas and online functionality
Programmer, Orc Punk July 2018 - Dec. 2018
- Contributed as a developer for “Into the Dark: Narakan”; a strategy, rogue-like game in which players traverse through dark woods fighting beasts
- Built interaction between enemy item drop and player UI, unique animations for the different attacks of the player, and polished UI presentation
- Developed a detection system in which nearby enemies outside of the player’s line of sight make visual indicators of their approximate positions
Programmer, Mogul Mommies June 2017 - Aug. 2017
- Contributed as a developer for the mobile game “Hip Hop On The Rocks”; a music-themed team-based party trivia game focused on Hip Hop.
- Developed a system in which information in .txt files would be converted into arrays of questions for the trivia game
- Using Unity3D’s built-in Particle System and custom lighting techniques in order to create visual effects for the game
Accomplishments & Exhibitions
RLab XR Jam, Brooklyn, NY April 2019
Winner of Best Game of the Jam with the Project “Feed Me, Kiss Me, Love Me”
The Bit Awards, New York, NY January 2019
Winner of Best Mobile Game with “Into the Dark: Narakan” as part of Orc Punk
PlayNYC 2018, New York, NY August 2018
Presented my thesis project “Waraira” at PlayNYC 2018
Crash Report: Parsons DT x BabyCastles, New York, NY December 2016
Featured Firewall at the final project student Showcase for BFA Design & Technology
IndieCade East 2016 April 2016
Featured “Splash Clash” at the Parsons Showcase for BFA Design & Technology
Skills
Languages: C#, C++, HTML5, CSS, PHP, JavaScript, Java
Software: Unity3D, Maya, Unreal Engine 4, Processing
Design: Adobe Creative Suite, After Effects